formula is (((0. 22 League Starter Build Guide, Gear Progression: Milestones, Budget Items, Earlygame, Endgame & Crafting. Playing Kami's CoC ice nova assassin and had a question about Cospri's Malice and the cooldown recovery speed break points. Mana multiplier has been reduced to 140% from 150%. The total cooldown is 1 second. Glacial cascade become the obvious choice because it scales very similarly to Frozen Legion, they both convert 100% physical in to cold damage and has AOE tag. 3. All gaining of life, mana and energy shield is considered recovery. A new Like Clockwork Notable has been added, it provides “30% increased Cooldown Recovery Rate” and “Nearby Enemies have 10% reduced Cooldown Recovery Rate”. Take this item to Jun Ortoi to have her Unveil it. 84 (16-20)% increased. Now increases minion movement, attack and cast speed. A tattoo is a type of currency item that can be received as a reward from the Trial of the Ancestors in the Ancestor league. Safe and Instant Delivery. The Cooldown Recovery rate is a stat which provides a ton of damage as it allows. Second Wind died for smoke mine's sins. (10-15)% increased Life Recovery rate. Anomalous minion speed Level does not matter for Minion Speed,. Leather Belt Requires Level 53 + (25-40) to maximum Life + (30-40)% to Cold Resistance. With a bit of calculation you can see that it is only 33% cooldown reduction. 35 to 0. It appears the math is 1/1. General's Cry. Cooldown time can be changed with different sources of Cooldown Recovery Rate. If you don't use Awakened Spell Cascade and trigger one Doom. cooldown recovery speed modifier i guess. CDR in POB. Cast on Crit has a cooldown of 150 milliseconds, but the PoE servers advance time in "ticks" of 33 milliseconds. Aps: With 14% cooldown recovery optimal aps for cyclone is 7. The build I'm working on starts as Scion and grabs 15 jewel slots, 12 of which are dedicated to Primordial Harmony, so that's 12 x 20% = 240% * 5 golem types = 1200% increased damage on 5 golems plus faster ability spam by the golems?Quick question about cooldown recovery speed. 100% increased cooldown recovery speed will halve the cooldown. Granted Buff Id. 18 Necromancer Skeleton Mages is a simple and cheap build, that will allow. Every 0. But you can also shorten the cooldown, by getting % Increased Cooldown Recovery Speed (henceforth. PoEDB. The TL;DR version (I still recommend you read it though): Because of server tick shenanigans, the highest APS you should get by default is 6. 00 sec Can Store 1 Use(s) Cast Time: 0. 54 with this setup. here for example you can see that no, unfortunately no catalyst type will affect that mod. 15. Using a level 5 ACoC and 30% ICRS total on gear, you can speed up your casts to one per 3 ticks. Path of Exile Wiki. 00% Effectiveness of Added Damage: 310% Requires Level 4 Creates a crystal that pulses with cold for a duration. The chance to cast has been reduced by a flat 20% at all levels. The attack skill will trigger a spell when it critically strikes an enemy. 58 seconds (path of buildings number)(6 - 8)% increased Cooldown Recovery Speed: 2: of the Veil (9 - 12)% increased Cooldown Recovery Speed: 1:. 7-1738. Jump to navigation Jump to search. Now instant, with a 1. From Path of Exile Wiki. Relentlessness. 2. Evasion Rating: 189. Whilst you could try to explain the CDR interactions of Cast on Critical Strike for hours upon hours, I’ll present you the key factors to understand. PSA for the rich CoC players. Warcry Cooldown Recovery Speed increased from 10% to 12%. Jun offers betrayal missions, unveils Veiled items, and acts as a vendor. ago. 06 of the game. Now gains more cooldown recovery speed as the gem levels up, up to 50% at gem level 20 (previously 13% at the maximum gem level). 8 Veiled modifiers. 5% increased Cooldown Recovery Rate Place into an item socket of the right colour to gain this skill. 00 sec. With the extra 8% increased cooldown recovery rate the threshold would be 5. 00 sec. (0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distance This Spell's Cast Speed cannot be modified Additional Effects per 1% Quality: 0. 30/5) = 6. 01 seconds to 0. Same reason they changed Reduced Mana support back when it was just a simple way to reduce mana reservations. Manaforged Arrows Support Bow, Support, Trigger Icon: U Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 0. Lv. 15 cooldown of Cospri’s or awakened CoC. I'll use a 20/19% roll of CDR: CD -> 0. 14). Actually, thank you for undertaking the calculations. 67% of base cooldown time. Take zerker's Warbringer notable, for example: 100% increased cooldown recovery speed for. 3% cooldown recovery speed, so including the 100% base and since you can only have full percentiles, the required cooldown recovery speed is 69%. Can now detonate from up to 5 Frostbolt projectiles at once. By default we need to reach 6 cast per second which is the cooldown of Impending doom. Do NOT exceed 7. This could also be an issue with your Skeleton duration being too long. 75 on Frenzy. Can Store 6 Use (s) Cast Time: 0. General Zaodon June 2, 2021, 12:12am #1 This is for the Rogue Shift skill. Trigger Socketed Curse Spell when you Cast a Curse Spell, with a 0. cooldown recovery rate and cwdt setup, at the start i followed this video. Cooldown Time: 2. ninja, Community Wiki. Enchantment Riposte Cooldown Speed 1: 66: Merciless Labyrinth: Riposte has 20% increased Cooldown Recovery Rate: helmet 100: Enchantment Riposte Cooldown Speed 2: 75: Eternal Labyrinth: Riposte has 30% increased Cooldown Recovery Rate: helmet 100: Enchantment Riposte Damage 1: 66: Merciless Labyrinth:. That brings your CD to very slightly under . The Torrent's Reclamation. The percentage of missing Life or Energy Shield restored is based on your Life Regain and Shield Regain stat, leading to. 05% of Life over 1 second when you use Supported Skills Supported Non-Instant Skills have +1 Cooldown Use Supported Skills have (24-5)% reduced Cooldown Recovery Rate This is a Support Gem. I use a weapon swap with dual obliteration wands and clear packs like crazy. It does not grant a bonus to your character, but to skills in sockets. For future reference you can get this sort of information from poedb:. So by logic, when "cooldown time" is 2 seconds and i have "100% increased cooldown recovery speed", then it should recover in 1 second of real time. 5% increased Cooldown Recovery Rate Place into an item1% increased Cooldown Recovery Rate Buff grants 2% increased Movement Speed 2% reduced Cooldown Recovery Rate Unnerve nearby Enemies for 0. 30-0. 25% increased Cooldown Recovery Rate (crucible)-----I use this bow with Manaforged Arrows Support 0%Q. 00 sec Can Store 1 Use(s) Cast Time: 0. if you get even 1% extra cast speed all those breakpoints. Equipment. Result: 44 shots. 2 Shaper-influenced modifiers. Chill nearby Enemies when you Focus, causing 30% reduced Action Speed. 06, and 0-13% increased cooldown recovery speed do nothing, with 14% and more you can go up to 7. Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (15-25)% increased Cooldown Recovery Speed (50-70)% increased Damage with Hits and Ailments against Chilled Enemies. % increased Cooldown Recovery Rate of Travel Skills. 100% increased cooldown recovery = half the cooldown. The amount of cooldown recovery speed required to reach the next 33ms breakpoint of 132ms is 14%. Necromancer Circlet. Requires Level 24. Now has a cooldown of 0. Log In Create Account Contact Support. " However, I'm confused about the interaction if dual wielding them, which it doesn't elaborate on. 7% to 9%. There is ~140% cdr for warcries on the tree, so most warcry builds will likely end up between 80% to 120% depending on if you invest more into cooldown or. Gains increased cooldown recovery speed as the gem. When it comes to boot enchantments, the best ones for this build is the: - Damage penetrates 10% elemental resistance if you haven't killed recently. Hyperboreus. 3. Supported Non-Instant Skills have +1 Cooldown Use. 9) metres to radius You and nearby allies gain (10-16)% increased Movement Speed You and nearby allies gain (15-24)%. 21] THE SPELL FLICKER - Divergent Incinerate CwC Bodyswap | 100% Deli. With the new masteries it is possible to reach the 2nd breakpoint of % cooldown recovery (52+) without having to use the old method of ACoc+belt+boots. PoE 3. Cast on Critical Strike (CoC), Cooldown Recovery (CDR) and Attacks per Second (APS) defines the main mechanics for the build. 5% increased Cooldown Recovery Rate for throwing Traps. 3s. 198ms (5. Unless you're talking about explosive touch totems. 5)). +(30–40)% to Cold Resistance Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has (30–50)% increased Cooldown Recovery Rate (50–70)% increased Damage with Hits and Ailments against Chilled Enemies grant focus skill [1] veiled mod seed [1,30000] veiled mod type [2] (Chill reduces Enemy Action Speed for 2. The gem at level 20 gives you 19%, so 69% total. 5% increased Cooldown Recovery Rate Place into an item socket of the right colour to gainSeismic Trap / Exsanguinate Saboteur League Starter Build Guide for Path of Exile for 3. +(0-1. Level: (1-20) Cost: (12-23) Mana. Shares a cooldown with other Blink skills. since it's not a cooldown, it can't be reduced by cooldown recovery speed. • Manabond has 100% increased cooldown recovery rate while you are recovering mana from a mana flask. Existing versions of this jewel can be updated with a Divine Orb. I'll use a 20/19% roll of CDR: CD -> 0. Spends a portion of each recalled brand's cost to cause it to activate. Quest: The Immortal Syndicate. Best Tattoos. 5% increased Cooldown Recovery Rate 1% increased travel distance Grants Phasing for 0. Cast the spell again to return to the oldest afterimage, teleporting to that location as well as resetting your Life, Mana and Energy Shield to the. To answer your question about cool-down recovery: you need minimum 14% with attack speed on cyclone at maximum 7. 2% more DPS. 5 hours. Spell. 57. Now grants your golems 30-45% increased cooldown recovery speed, to compensate for a bug that was fixed. Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%). • Increases and reductions to Cast Speed apply cooldown recovery rate of non-travel, non-instant spells at 50% effect. [1] [2] There are multiple types of recovery, for example: [3] Energy shield Recharge. Also 200% cdr is a 50% more multiplier vs. + (31-35) to Strength and Dexterity. 00 sec. Per 1%. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. 72 = 0. Cooldown Time: 4. Renamed Warcry Speed and Cooldown Recovery. 666. 198 seconds as well. Music: a cooldown with other Blink skills. Cooldown Recovery Rate. 3. (9-12)% increased Cooldown Recovery Rate In fact the answer is 60 miles / (120 miles / hour) = 0. The Stampede Assassin's Boots Evasion: (242-347) Energy Shield: (50-70) Requires Level 63, 62 Dex, 62 Int (100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your. 56 aps with 14-51% CDR - 10. Phase Run Spell, Duration, Movement, Physical, Travel Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4. 5 = 0. Smoke Weaver x 2: 65% Helm affix: 14% Stymied Fate boots: 25% Total Shift CDR:. Cost & Reservation Multiplier: 120%. Do NOT exceed 7. It also causes Brand Recall to have 100% increased Cooldown Recovery Speed. This skill is instant and has cooldown time (lv20 2. 100% cooldown recovery speed means you recovery your cooldown twice as fast - that is, the cooldown will be halved. For Cooldown Reduction Boots you will combine 2 Elevated modifiers of different Influences using an Awakener's Orb: (16-20)% increased Cooldown Recovery. Deals 42 to 63 cold damage at gem level 1 (down from 50 to 75) and 538 to 808 cold damage at gem level 20 (up from 458 to 688). By default, the server-adjusted CD of CWDT is 264ms, being the first server tick over the true cd of 250ms; to reach the next breakpoint of 231ms requires 9% CDR (250/1. Using 100 as a base value (100% of base cooldown time), 50% increased cooldown recovery speed would be calculated as follows: 100 / (1 + (50/100)) = 100 / 1. 75s attack time, plus I also need warcry speed and some warcry cooldown recovery speed. It causes brands to activate more frequently when they are nearing the end of its duration and gives increases cooldown recovery speed to Brand Recall Brand Recall Brand, Spell Level: (1-6) Cost: (7-16) Mana Cooldown Time: 4. Discharge Spell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2. It gains approx 2% cooldown per level, 40% increased Cooldown Recovery Speed at lvl 21, Empower wont work because its a support and not an active gem on it but +lvl to socketed, melee, strength, aoe, support all work (maybe more but idk), if you were to go all in with +gem level you can get it to around lvl32 for 60% cooldown (probably a waste). Performing any skill replaces this buff with one that boosts melee. -1. Every 0. A guildie said i have to stay just under 15 aps on my cyclone ofense tooltip, saying it's 7. 7. If you have at least %14 Cooldown Recovery Rate with a belt or boots, your max. 0: Bonus trap damage increased from 20% to 30%. Supported Skills have 0. And all Aura gem qualities that increased the Aura's radius now increase it by. 50 to 0. RatchetMyPlank • 3 yr. Looking at the text of Absolution, the spell clearly states that the minions use the same spell (though without refreshing their durations on kill). 25 second Cooldown +(50-90) to maximum Energy Shield 0. 3% increased Cooldown Recovery Rate 1% increased Cast Speed Trap lasts 4 seconds Base duration is 3. After 3 Sanctum runs in a row with no divine rewards - wasting my expensive. Make a gem that removes cooldown altogether, but increases mana cost by something like 300-500% so that it's not viable to spam the skill, especially if you link it to other supports. 0: Mana Cost at gem. Spiders give you attack speed that makes shield charge fast. Temporal Rift. Spends a portion of each recalled brand's cost to cause it to activate. You cant scale it with cast speed, you cant scale it with cdr, literally nothing can make it scale well with gear or build in general. 57 triggers per second instead of the 6. It is the "cooldown recovery speed" what is reducing the final time, by making it ticking faster. 06, and 0-13% increased cooldown recovery speed do nothing, with 14% and more you can go up to 7. 333 seconds ( 0. 75s. 36 . 20: Quality on the Divergent Impending Doom Support no longer has 0 to -25% more Damage with Hits per 5 Doom on Hex. 25 gem cooldown cannot be overridden by the 0. Good. 3+0. 1/0. Using the CoC breakpoint for 14%+ icdrs still allows you to trigger your Poet's Pens as often as you would without cooldown investment, which is a mere 12. 5. 2 seconds Place into an item socket of the right colour to gain this skill. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Cooldown recovery has specific breakpoints you need to reach depending on what you are using it for so be sure to do your research on that. Both work, scion is easier, occultist has more defense and damage at the start. Takeaway #1: 14% Increased Cooldown Recovery Speed. The Torrent's Reclamation. No, it did for certain. My first decent craft, wanted to share. I think you could make Frostblink cooldown pretty low then in the midst of things on top. Reserves mana to apply a buff and leave afterimages of your recent past. The Flow Untethered belt has that stat on it too. Watcher's eye, (30-50)% increased cooldown recovery speed of Movement Skills while affected by Haste (Note, not on PoB for some reason, you need to add it manually) Shaper Boots (15%) Shaper Belt (10-20%) or The Flow Untethered (15-20%) Enchantments, flicker strike, Blink arrow and flame dash have one (30%) so when they get around to adding. 3) metres to radius (15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area (80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area (0-38)% increased. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord!Cloth Belt Requires Level 60 (15-25)% increased Stun and Block Recovery Grants Summon Greater Harbinger of Time Skill (10-15)% increased Attack and Cast Speed (10-15)% increased Energy Shield Recovery rate (10-15)% increased Life Recovery rate (15-20)% increased Cooldown Recovery Rate Debuffs on you expire (15-20)% faster. Trap, Support. Deals 116. " It is normal for the recovery to not function since the warcry is triggered from the Eternal Apple, and stated in older bug reports. If your question is answered, please. I vaguely remember that action speed does not affect cooldowns but I'm not completely sure. 1 metres Requires Level 60, 412 Str, 300 Int 15% reduced Enemy Stun Threshold Trigger a Socketed Lightning Spell on Hit, with a 0. Be careful not to go over that too much, cause that might make it so Server Ticks miss. Oh well. 250ms * 0. Recovery refers most often to life, mana or energy shield recovery. Yes, but if you had a socket, there was literally no reason not to include it. - total warcry cooldown recovery speed: 0% from gem + 50% from equipment + 105% from passives = 155% increased. Start as a Life build. Acquisition Drop level: 24 Vendor Offer 1x Scroll Fragment Metadata Item. If Shiverwarp is right and both cooldown stats apply to golem abilities, then we should get something like 45 shots. Nothing more, nothing less. The new belt [[The Flow Untethered]] brings a new mechanic: the cooldown reduction (from 15 to 20%), and I just want to make a list with some (not all) interesting changes. (0-40)% increased Cooldown Recovery Rate. 1 metre. edit: Ignore my comment as its been brought to my attention i am wrong. 2. (0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distance This Spell's Cast Speed cannot be modified Additional Effects per 1% Quality: 0. 05 seconds it's approximately a 2% reduction in frenzy charge usage. Because that would put your Awakened CoC. Attack Speed is a lot easier to get than Cast Speed, giving us better scaling options. Cooldown Time: 2. 00% Effectiveness of Added Damage: 190% Requires Level 28 Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. 00 sec. It has bonus cooldown recovery speed for each enemy in area. Focus has (21–25)% increased Cooldown Recovery Rate. Supported Skills have (24-5)% reduced Cooldown Recovery Rate Supported Non-Instant Skills have +1 Cooldown Use Additional Effects per 1% Quality:. Shares. 5ms (150 / 1. It is a core item for a lot of trigger-on-hit builds, including this extremely powerful Discharge build. Skitterbots add 0. Which returns: 20s x (1 - 0. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer, based on the following formula: SkillFinalCooldown = SkillBaseCooldown / (100% + %CooldownRecoveryRate) For example, a 50% increased Cooldown Recovery Rate on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0. Continue reading "PoE increased Cooldown. Cooldown Time: 4. poe. 06 aps. Is that correct? I have now 12. Cast Time: 1. Tthis better enables non-deadeye blink arrow builds. 10% increased Trap Damage. Deals (7-659) to (11-988) Fire Damage Deals (19. 00 sec Requires Level 34 Summons a Lightning Golem that grants you increased Attack and Cast speed. Note that 1% is equal to 0. I couldn't find an explicit answer do that question elsewhere, so maybe one of you knows for sure. (50-70)% increased Damage with Hits and Ailments against Chilled Enemies. Our ideal belt is a Shaped Leather Belt that has the Increased Cooldown Recovery Speed affix. Your Critical Strike Chance is Lucky while Focused. 5)), not 3 seconds (6 * (1 - 0. Cast while Channelling casts the trigger spell exactly on the listed interval regardless of the cast time of the channeled spell. Replaces a Small Strength Passive Skill. 9 Corruption implicit modifiers. Hyperboreus. The formula is: Base / (Cooldown Recovery Speed) = New Cooldown. Introduced to the game. Deals 42 to 63 cold damage at gem level 1 (down from 50 to 75) and 538 to 808 cold damage at gem level 20 (up from 458 to 688). 17. (Build is only in the Planner atm, haven’t created it yet). 5 seconds Deals (5-211) to (8-319) Fire Damage 25% more Damage against Burning Enemies Has 4 Flames Place into an item socket of the right colour to gain this skill. They are applied to specific types of passive skills on the passive skill tree to transform the passive into a different one. Acquisition Drop level: 24 Vendor Offer 1x Scroll Fragment Metadata Item class: Skill Gem Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer, based on the following formula: SkillFinalCooldown = SkillBaseCooldown / (100% + %CooldownRecoveryRate) For example, a 50% increased Cooldown Recovery. 8 seconds to reach maximum stacks), a secondary skill will be needed to do damage during Frozen Legion cooldown recovery. They do a mass rallying cry with 200% increased taunt effect. Gains increased cooldown recovery speed as the gem levels up. 27 = 196ms). but i am not sure about the CDR. 0 aps). The increased Cooldown Recovery Speed this skill gains as it levels up has been lowered. 54. 5)), not 3. Deadly Joy. Right click to remove from a socket. Does anyone even use these compared to the damage ones? The objective with Flicker Strike is to preferably never have it on cooldown period. Frozen Legion has a long 0. 9) metres to radius You and nearby allies gain (10-16)% increased Movement Speed You and nearby allies gain (15-24)% increased Attack. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Recovery. 8 Veiled modifiers. If you have at least %14 Cooldown Recovery Rate with a belt or boots, your max. Nevermind, wrote some incorrect shit here. Now gains up to 40% increased cooldown recovery speed at gem level 6 (from 50%). 5 seconds, only shortened by reducing Regain Interval. Now, also grants 15% increased Warcry Speed. 01 here. Please contact the moderators of this subreddit if you have any questions or concerns. Now gains 1% increased Cooldown Recovery Speed per 2% gem quality (from 1% increased Cooldown Recovery per 1% gem quality). so am i correct in assuming, again with no CDR, that i am limited by the 165 ms cd on doomblast itself, capping. Trap Damage and Cooldown Recovery is a basic passive skill that grants increased. Spellslinger Trigger, Spell Level: (1-20) Reservation: (30-25)% Mana Cooldown Time: 0. Requires Level 72. Nothing more, nothing less. Twitch: YT: PoE servers communicate with the client every 33ms, the client can only be made aware that a skill is off cooldown at this interval. 0: Now has alternative gem quality. Tier 2. 0. It is proposed that this page be deleted. Level. 6 Cyclone numbers. You will need a roll of 14% or higher, where we reach a Cast On Critical Strike Support breakpoint that allows your linked spells to trigger more than an extra time per second, resulting in noticeably higher damage. Step-by-Step PoE Build Guide for Beginners & Casuals - Update for 3. 53 +(25-40) to maximum Life. What probably happened is that the increased cast speed raised your cast rate ABOVE the cooldown recovery rate of Doom Blast. 57 APS without missing casts. 00 sec. That sounds more like a Vaal version of the gems. Toggle navigation Pillars of Eternity. The number of triggers per second you get is based off of Cast on Crit's cooldown and your attack speed. 00 sec Can Store 1 Use(s) Cast Time: 0. GlovesPath of Exile Wiki. Enchantment (Id: 10) Req. 7+ is double all the ApS numbers in the guide; Cyclone was changed to attack twice as fast but only hit once per attack. 2 on despair. Grants "+1% to maximum Fire Resistance". Supported Skills have (15-34)% increased Trap Throwing Speed. 3% of Damage taken Recouped as. Cooldown recovery has specific breakpoints you need to reach depending on what you are using it for so be sure to do your research on that. One of the main reasons to go for the Saboteur is the Clockwork node that gives you increased cooldown recovery rate. neither. This is now possible in 3. g. 00 sec. Deals (9-1144) to (14-1716) Cold Damage Base duration is 3. The Cooldown Recovery rate is a stat which provides a ton of damage as it allows. When equipped, it will grant you the Queen's Demand Skill which triggers either 2 Flameblasts or 12 Storm Call's Marks every time you use it. It does not grant a bonus to your character, but to skills in sockets connected to it. #% increased Movement Speed during any Flask Effect (Global). Introduced to the game. The loss of cooldown recovery rate (CRR) from Second Wind -- with no suitable alternative -- compounded other key pain points this update, namely loss of effective defenses and loss of movement speed. I was looking for ways to reduce the cooldown on Frozen Legion by a lot. This is because it both affects the cooldown of the Curses you trigger with Vixen's Entrapment and of your Doom Blast. 5% increased Cooldown Recovery Rate 1% increased travel distance Grants Phasing for 0. Warcries have a 4 second cooldown, so the cooldown with warbringer (assuming no other cd modifiers) is 4 * 100/. The PoE wiki for Mjölner states that "As an internal cooldown of 150ms is present, one should try to come as close as possible to 6. 1 proc/s). 0. I made one last night and in about 100 rolls of just pristine fossils i saw cdr 7 times. The wiki sadly says nothing about action speeds interaction with cooldowns. ago. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. This effect has diminishing returns, so you can't stack it too high.